← Kingdom #2209 leaderboard

Haipa

[LR09] Legends Rising

as of Jul 15, 2026 07:37 UTC

Kingdom
#2209
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
172618037
Power
56.6M
#79 / 290 by power
Top 67% among 50-70M
Kill Points
88.6M
#82 / 290 by KP
Top 81% among 50-70M
Deaths
884.9K
#157 / 290 by deaths
Top 99% among 50-70M
Kills
9.22M
Healing
7.83M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 29%Top 81%Top 23%
DeathsTop 55%Top 99%Top 47%
PowerTop 28%Top 67%Top 17%

Efficiency

KP per heal
11.3
kill points earned per unit healed
Kill / heal ratio
1.18
total kills vs healing
T4+T5 kill share
83.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
18.3M20.6%
T4
67.7M76.4%
T3
2M2.3%
T2
521.2K0.6%
T1
156.1K0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
912.9K9.9%
T4
6.77M73.4%
T3
498.9K5.4%
T2
260.6K2.8%
T1
780.4K8.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
3.38M6.0%
Hero
2.84M5.0%
Tech
31.3M55.4%
Building
19M33.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
2.66B
RSS assisted
18.3K

Scan history

3 scans · Jul 11, 2026 02:51 UTC Jul 15, 2026 07:37 UTC
Power56.6M
Jul 11, 2026 02:51 UTC - 56,617,322Jul 11, 2026 20:44 UTC - 56,617,322Jul 15, 2026 07:37 UTC - 56,617,322
Kill points88.6M
Jul 11, 2026 02:51 UTC - 88,640,998Jul 11, 2026 20:44 UTC - 88,640,998Jul 15, 2026 07:37 UTC - 88,640,998
Deaths884.9K
Jul 11, 2026 02:51 UTC - 884,867Jul 11, 2026 20:44 UTC - 884,867Jul 15, 2026 07:37 UTC - 884,867
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:37 UTC#220956.6M----
Jul 11, 2026 20:44 UTC#220956.6M----
Jul 11, 2026 02:51 UTC#220956.6Mfirst scan on record