Haipa
[LR09] Legends Rising
as of Jul 15, 2026 07:37 UTC
- Kingdom
- #2209
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 172618037
Power
56.6M
#79 / 290 by power
Top 67% among 50-70M
Kill Points
88.6M
#82 / 290 by KP
Top 81% among 50-70M
Deaths
884.9K
#157 / 290 by deaths
Top 99% among 50-70M
Kills
9.22M
Healing
7.83M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 29% | Top 81% | Top 23% |
| Deaths | Top 55% | Top 99% | Top 47% |
| Power | Top 28% | Top 67% | Top 17% |
Efficiency
- KP per heal
- 11.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.18
- total kills vs healing
- T4+T5 kill share
- 83.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
18.3M20.6%
T4
67.7M76.4%
T3
2M2.3%
T2
521.2K0.6%
T1
156.1K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
912.9K9.9%
T4
6.77M73.4%
T3
498.9K5.4%
T2
260.6K2.8%
T1
780.4K8.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.38M6.0%
Hero
2.84M5.0%
Tech
31.3M55.4%
Building
19M33.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.66B
- RSS assisted
- 18.3K
Scan history
3 scans · Jul 11, 2026 02:51 UTC → Jul 15, 2026 07:37 UTC
Power56.6M
Kill points88.6M
Deaths884.9K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:37 UTC | #2209 | 56.6M | - | - | - | - |
| Jul 11, 2026 20:44 UTC | #2209 | 56.6M | - | - | - | - |
| Jul 11, 2026 02:51 UTC | #2209 | 56.6M | first scan on record | |||