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[MIP] Michis In Power

as of Jul 16, 2026 20:34 UTC

Kingdom
#3405
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
172880018
Power
94.3M
#2 / 342 by power
Top 13% among 70-100M
Kill Points
1.55B
#28 / 342 by KP
Top 52% among 70-100M
Deaths
8.08M
#48 / 342 by deaths
Top 87% among 70-100M
Kills
144.9M
Healing
84.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 9%Top 52%Top 8%
DeathsTop 15%Top 87%Top 17%
PowerTop 1%Top 13%Top 4%

Efficiency

KP per heal
18.4
kill points earned per unit healed
Kill / heal ratio
1.72
total kills vs healing
T4+T5 kill share
66.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.13B73.1%
T4
393.3M25.4%
T3
9.76M0.6%
T2
4.73M0.3%
T1
8.83M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
56.6M39.0%
T4
39.3M27.1%
T3
2.44M1.7%
T2
2.37M1.6%
T1
44.2M30.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
43.2M45.8%
Hero
4.15M4.4%
Tech
28.5M30.3%
Building
18.5M19.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
13.9B
RSS assisted
95.8K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 16, 2026 20:34 UTC
Power94.3M
Jul 11, 2026 07:02 UTC - 94,337,493Jul 11, 2026 07:27 UTC - 94,337,493Jul 16, 2026 20:34 UTC - 94,337,493
Kill points1.55B
Jul 11, 2026 07:02 UTC - 1,547,961,291Jul 11, 2026 07:27 UTC - 1,547,961,291Jul 16, 2026 20:34 UTC - 1,547,961,291
Deaths8.08M
Jul 11, 2026 07:02 UTC - 8,080,737Jul 11, 2026 07:27 UTC - 8,080,737Jul 16, 2026 20:34 UTC - 8,080,737
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:34 UTC#340594.3M----
Jul 11, 2026 07:27 UTC#340594.3M----
Jul 11, 2026 07:02 UTC#340594.3Mfirst scan on record