WOOD F1
No alliance
as of Jul 12, 2026 04:48 UTC
- Kingdom
- #3396
- Civilization
- Civ 4
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 173021815
Power
13M
#112 / 170 by power
Top 32% among <25M
Kill Points
10.9M
#52 / 170 by KP
Top 9% among <25M
Deaths
825.6K
#91 / 170 by deaths
Top 23% among <25M
Kills
1.02M
Healing
1.68M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 31% | Top 9% | Top 37% |
| Deaths | Top 54% | Top 23% | Top 48% |
| Power | Top 66% | Top 32% | Top 56% |
Efficiency
- KP per heal
- 6.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.61
- total kills vs healing
- T4+T5 kill share
- 95.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.95M18.0%
T4
8.79M80.9%
T3
79.6K0.7%
T2
32.9K0.3%
T1
2.30K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
97.7K9.5%
T4
878.8K85.8%
T3
19.9K1.9%
T2
16.4K1.6%
T1
11.5K1.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.25M9.6%
Hero
1.02M7.8%
Tech
4.60M35.3%
Building
6.15M47.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.07B
- RSS assisted
- 3.36K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.