ᵒʳDyingGull
[24h~] 24h_Bất Diệt
as of Jul 12, 2026 04:48 UTC
- Kingdom
- #3396
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 173204050
Power
15M
#96 / 170 by power
Top 26% among <25M
Kill Points
434.7K
#135 / 170 by KP
Top 40% among <25M
Deaths
121.6K
#133 / 170 by deaths
Top 49% among <25M
Kills
84.7K
Healing
1.35M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 80% | Top 40% | Top 61% |
| Deaths | Top 79% | Top 49% | Top 66% |
| Power | Top 57% | Top 26% | Top 52% |
Efficiency
- KP per heal
- 0.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.06
- total kills vs healing
- T4+T5 kill share
- 34.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
99.6K22.9%
T4
245.6K56.5%
T3
62.6K14.4%
T2
21.1K4.9%
T1
5.80K1.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.98K5.9%
T4
24.6K29.0%
T3
15.7K18.5%
T2
10.6K12.5%
T1
29K34.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.08M13.9%
Hero
824.2K5.5%
Tech
4.77M31.8%
Building
7.31M48.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.13B
- RSS assisted
- 9.39K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.