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[BB15] BONKERS & BOOMERS
as of Jul 13, 2026 00:16 UTC
- Kingdom
- #3115
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17334017
Power
78.9M
#33 / 295 by power
Top 66% among 70-100M
Kill Points
3.09B
#10 / 295 by KP
Top 28% among 70-100M
Deaths
29.9M
#4 / 295 by deaths
Top 14% among 70-100M
Kills
232M
Healing
151M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 28% | Top 5% |
| Deaths | Top 2% | Top 14% | Top 3% |
| Power | Top 12% | Top 66% | Top 9% |
Efficiency
- KP per heal
- 20.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 90.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.07B66.8%
T4
1.01B32.7%
T3
7.48M0.2%
T2
4.63M0.1%
T1
3.69M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
103.3M45.5%
T4
101.2M44.6%
T3
1.87M0.8%
T2
2.32M1.0%
T1
18.4M8.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.8M27.6%
Hero
6.39M8.1%
Tech
31.3M39.7%
Building
19.4M24.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.9B
- RSS assisted
- 119.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.