Súng cong
[1UNQ] UNIQUE
as of Jul 11, 2026 09:09 UTC
- Kingdom
- #1001
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17421
Power
147.4M
#16 / 648 by power
Top 8% among 100-200M
Kill Points
1.54B
#26 / 648 by KP
Top 89% among 100-200M
Deaths
7.87M
#189 / 648 by deaths
Top 97% among 100-200M
Kills
259.6M
Healing
164.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 89% | Top 8% |
| Deaths | Top 30% | Top 97% | Top 17% |
| Power | Top 3% | Top 8% | Top 1% |
Efficiency
- KP per heal
- 9.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 48.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
506M32.8%
T4
989.7M64.1%
T3
20.8M1.3%
T2
2.80M0.2%
T1
25.6M1.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.3M9.8%
T4
99M38.2%
T3
5.21M2.0%
T2
1.40M0.5%
T1
128.2M49.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
91.8M62.3%
Hero
5.31M3.6%
Tech
31.3M21.3%
Building
18.9M12.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.2B
- RSS assisted
- 19.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.