勝TroubleMaker
[DoD:] Do or Die!
as of Jul 11, 2026 22:42 UTC
- Kingdom
- #3259
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17422238
Power
108.1M
#5 / 506 by power
Top 62% among 100-200M
Kill Points
6.39B
#7 / 506 by KP
Top 49% among 100-200M
Deaths
30.4M
#7 / 506 by deaths
Top 48% among 100-200M
Kills
464.5M
Healing
351.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 49% | Top 3% |
| Deaths | Top 2% | Top 48% | Top 3% |
| Power | Top 1% | Top 62% | Top 2% |
Efficiency
- KP per heal
- 18.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.32
- total kills vs healing
- T4+T5 kill share
- 84.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.98B77.9%
T4
1.38B21.6%
T3
16.9M0.3%
T2
4.70M0.1%
T1
12.6M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
248.8M54.5%
T4
138M30.2%
T3
4.22M0.9%
T2
2.35M0.5%
T1
63.2M13.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
48.9M45.3%
Hero
8.44M7.8%
Tech
31.3M29.0%
Building
19.4M17.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.7B
- RSS assisted
- 191.1K
Scan history
2 scans · Jul 11, 2026 06:36 UTC → Jul 11, 2026 22:42 UTC
Power108.1M
Kill points6.39B
Deaths30.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:42 UTC | #3259 | 108.1M | -4.30M | +39.9M | +300.6K | +2.36M |
| Jul 11, 2026 06:36 UTC | #3259 | 112.4M | first scan on record | |||