Yᴀᴍɪ
[49S!] S O L I D A R I T Y
as of Jul 15, 2026 07:18 UTC
- Kingdom
- #3049
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17428914
Power
87.5M
#11 / 339 by power
Top 33% among 70-100M
Kill Points
3.67B
#7 / 339 by KP
Top 22% among 70-100M
Deaths
33.1M
#5 / 339 by deaths
Top 9% among 70-100M
Kills
266.5M
Healing
186.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 22% | Top 4% |
| Deaths | Top 2% | Top 9% | Top 3% |
| Power | Top 4% | Top 33% | Top 6% |
Efficiency
- KP per heal
- 19.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 93.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.46B67.0%
T4
1.19B32.4%
T3
17.2M0.5%
T2
5.99M0.2%
T1
2.06M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
122.8M47.4%
T4
118.7M45.8%
T3
4.29M1.7%
T2
3M1.2%
T1
10.3M4.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30M34.2%
Hero
6.84M7.8%
Tech
31.3M35.8%
Building
19.4M22.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.4B
- RSS assisted
- 95.9K
Scan history
3 scans · Jul 11, 2026 05:56 UTC → Jul 15, 2026 07:18 UTC
Power87.5M
Kill points3.67B
Deaths33.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:18 UTC | #3049 | 87.5M | -425.1K | +52.9M | +58.1K | +2.98M |
| Jul 11, 2026 22:10 UTC | #3049 | 87.9M | -7.88M | +201.5M | +791K | +9.71M |
| Jul 11, 2026 05:56 UTC | #3049 | 95.8M | first scan on record | |||