← Kingdom #1511 leaderboard

EMIR 1

[=HoH] House of Hal

as of Jul 13, 2026 17:42 UTC

Kingdom
#1511
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
17452562
Power
95.8M
#3 / 186 by power
Top 10% among 70-100M
Kill Points
2.21B
#4 / 186 by KP
Top 39% among 70-100M
Deaths
23.9M
#6 / 186 by deaths
Top 28% among 70-100M
Kills
141.3M
Healing
155.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 39%Top 6%
DeathsTop 4%Top 28%Top 5%
PowerTop 2%Top 10%Top 4%

Efficiency

KP per heal
14.2
kill points earned per unit healed
Kill / heal ratio
0.91
total kills vs healing
T4+T5 kill share
94.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.75B79.0%
T4
455.6M20.6%
T3
6.32M0.3%
T2
2.07M0.1%
T1
970.9K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
87.3M62.2%
T4
45.6M32.5%
T3
1.58M1.1%
T2
1.03M0.7%
T1
4.85M3.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
39.1M40.8%
Hero
5.99M6.3%
Tech
31.3M32.7%
Building
19.4M20.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
57.2B
RSS assisted
179.5K

Scan history

3 scans · Jul 10, 2026 23:23 UTC Jul 13, 2026 17:42 UTC
Power95.8M
Jul 10, 2026 23:23 UTC - 95,655,054Jul 11, 2026 20:04 UTC - 95,715,054Jul 13, 2026 17:42 UTC - 95,775,054
Kill points2.21B
Jul 10, 2026 23:23 UTC - 2,210,481,419Jul 11, 2026 20:04 UTC - 2,210,481,419Jul 13, 2026 17:42 UTC - 2,210,481,419
Deaths23.9M
Jul 10, 2026 23:23 UTC - 23,872,286Jul 11, 2026 20:04 UTC - 23,872,286Jul 13, 2026 17:42 UTC - 23,872,286
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:42 UTC#151195.8M+60K--+11.8K
Jul 11, 2026 20:04 UTC#151195.7M+60K--+5.90K
Jul 10, 2026 23:23 UTC#151195.7Mfirst scan on record