PRO100TIP
No alliance
as of Jul 13, 2026 02:54 UTC
- Kingdom
- #1229
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17787671
Power
71.1M
#33 / 153 by power
Top 96% among 70-100M
Kill Points
1.17B
#24 / 153 by KP
Top 62% among 70-100M
Deaths
25.7M
#16 / 153 by deaths
Top 23% among 70-100M
Kills
111.4M
Healing
83.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 16% | Top 62% | Top 9% |
| Deaths | Top 11% | Top 23% | Top 4% |
| Power | Top 22% | Top 96% | Top 12% |
Efficiency
- KP per heal
- 14.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.33
- total kills vs healing
- T4+T5 kill share
- 92.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
604.2M51.6%
T4
556.1M47.5%
T3
6.95M0.6%
T2
3.29M0.3%
T1
750.5K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
30.2M32.5%
T4
55.6M59.8%
T3
1.74M1.9%
T2
1.64M1.8%
T1
3.75M4.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17M23.9%
Hero
3.59M5.0%
Tech
31.3M44.1%
Building
19.1M26.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.5B
- RSS assisted
- 76K
Scan history
3 scans · Jul 10, 2026 21:45 UTC → Jul 13, 2026 02:54 UTC
Power71.1M
Kill points1.17B
Deaths25.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:54 UTC | #1229 | 71.1M | +112.7K | - | - | +1.19K |
| Jul 11, 2026 09:45 UTC | #1229 | 71M | +61.1K | - | - | +6.11K |
| Jul 10, 2026 21:45 UTC | #1229 | 70.9M | first scan on record | |||