v4ly14
[1473] ROYAL FAMILY
as of Jul 13, 2026 17:26 UTC
- Kingdom
- #1473
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 178239133
Power
109.3M
#67 / 768 by power
Top 58% among 100-200M
Kill Points
5.67B
#111 / 768 by KP
Top 54% among 100-200M
Deaths
7.75M
#254 / 768 by deaths
Top 97% among 100-200M
Kills
349.6M
Healing
357.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 54% | Top 3% |
| Deaths | Top 34% | Top 97% | Top 18% |
| Power | Top 9% | Top 58% | Top 2% |
Efficiency
- KP per heal
- 15.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.98
- total kills vs healing
- T4+T5 kill share
- 89.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.01B88.4%
T4
639.6M11.3%
T3
7.08M0.1%
T2
5.17M0.1%
T1
6.18M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
250.4M71.6%
T4
64M18.3%
T3
1.77M0.5%
T2
2.58M0.7%
T1
30.9M8.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
52.3M47.9%
Hero
6.27M5.7%
Tech
31.3M28.7%
Building
19.4M17.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.9B
- RSS assisted
- 137K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.