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Dᴏɴᴀᴛᴏ

[RS74] Rising Stars!

as of Jul 15, 2026 06:59 UTC

Kingdom
#1974
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
178377387
Power
70.5M
#33 / 207 by power
Top 98% among 70-100M
Kill Points
1.06B
#18 / 207 by KP
Top 65% among 70-100M
Deaths
7.33M
#45 / 207 by deaths
Top 89% among 70-100M
Kills
137.5M
Healing
83.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 9%Top 65%Top 10%
DeathsTop 22%Top 89%Top 18%
PowerTop 16%Top 98%Top 12%

Efficiency

KP per heal
12.8
kill points earned per unit healed
Kill / heal ratio
1.65
total kills vs healing
T4+T5 kill share
54.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
538M50.6%
T4
480.1M45.2%
T3
26.3M2.5%
T2
8.14M0.8%
T1
10.4M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
26.9M19.6%
T4
48M34.9%
T3
6.57M4.8%
T2
4.07M3.0%
T1
52M37.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20M28.3%
Hero
4.05M5.7%
Tech
29.7M42.2%
Building
16.8M23.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.6B
RSS assisted
66.4K

Scan history

3 scans · Jul 11, 2026 02:09 UTC Jul 15, 2026 06:59 UTC
Power70.5M
Jul 11, 2026 02:09 UTC - 67,734,389Jul 12, 2026 01:28 UTC - 72,511,789Jul 15, 2026 06:59 UTC - 70,522,759
Kill points1.06B
Jul 11, 2026 02:09 UTC - 1,043,220,750Jul 12, 2026 01:28 UTC - 1,043,220,750Jul 15, 2026 06:59 UTC - 1,062,892,070
Deaths7.33M
Jul 11, 2026 02:09 UTC - 7,319,953Jul 12, 2026 01:28 UTC - 7,319,953Jul 15, 2026 06:59 UTC - 7,329,898
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:59 UTC#197470.5M-1.99M+19.7M+9.95K+1.97M
Jul 12, 2026 01:28 UTC#197472.5M+4.78M--+398.4K
Jul 11, 2026 02:09 UTC#197467.7Mfirst scan on record