ʶˢㄴ IAmNoob ㄱ
[D>C] Dynastic Carnage
as of Jul 13, 2026 03:18 UTC
- Kingdom
- #3010
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 178558603
Power
63.9M
#30 / 308 by power
Top 30% among 50-70M
Kill Points
346.7M
#34 / 308 by KP
Top 46% among 50-70M
Deaths
5.51M
#39 / 308 by deaths
Top 73% among 50-70M
Kills
113.3M
Healing
117.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 46% | Top 15% |
| Deaths | Top 13% | Top 73% | Top 22% |
| Power | Top 10% | Top 30% | Top 14% |
Efficiency
- KP per heal
- 2.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.96
- total kills vs healing
- T4+T5 kill share
- 21.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
169.2M48.8%
T4
156.2M45.0%
T3
2.84M0.8%
T2
907.7K0.3%
T1
17.6M5.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.46M7.5%
T4
15.6M13.8%
T3
710.9K0.6%
T2
453.8K0.4%
T1
88M77.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.8M26.3%
Hero
3.77M5.9%
Tech
26M40.7%
Building
17.3M27.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.9B
- RSS assisted
- 45.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.