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Marvin Cat

[MIP] Michis In Power

as of Jul 16, 2026 20:34 UTC

Kingdom
#3405
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
17857042
Power
75.6M
#18 / 342 by power
Top 79% among 70-100M
Kill Points
2.38B
#17 / 342 by KP
Top 36% among 70-100M
Deaths
31.7M
#3 / 342 by deaths
Top 11% among 70-100M
Kills
156.2M
Healing
137M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 36%Top 6%
DeathsTop 1%Top 11%Top 3%
PowerTop 6%Top 79%Top 10%

Efficiency

KP per heal
17.4
kill points earned per unit healed
Kill / heal ratio
1.14
total kills vs healing
T4+T5 kill share
95.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.77B74.6%
T4
594M25.0%
T3
6.45M0.3%
T2
2.28M0.1%
T1
974.8K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
88.7M57.0%
T4
59.4M38.1%
T3
1.61M1.0%
T2
1.14M0.7%
T1
4.87M3.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
19M25.1%
Hero
6.34M8.4%
Tech
31.3M41.5%
Building
18.9M25.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
24.1B
RSS assisted
120.8K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 16, 2026 20:34 UTC
Power75.6M
Jul 11, 2026 07:02 UTC - 74,601,192Jul 11, 2026 07:27 UTC - 74,601,192Jul 16, 2026 20:34 UTC - 75,584,504
Kill points2.38B
Jul 11, 2026 07:02 UTC - 2,376,209,393Jul 11, 2026 07:27 UTC - 2,376,209,393Jul 16, 2026 20:34 UTC - 2,378,418,286
Deaths31.7M
Jul 11, 2026 07:02 UTC - 31,593,508Jul 11, 2026 07:27 UTC - 31,593,508Jul 16, 2026 20:34 UTC - 31,672,542
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:34 UTC#340575.6M+983.3K+2.21M+79K+183.2K
Jul 11, 2026 07:27 UTC#340574.6M----
Jul 11, 2026 07:02 UTC#340574.6Mfirst scan on record