Arick
No alliance
as of Jul 17, 2026 16:26 UTC
- Kingdom
- #2342
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17913505
Power
75M
#37 / 514 by power
Top 81% among 70-100M
Kill Points
1.68B
#30 / 514 by KP
Top 49% among 70-100M
Deaths
20.9M
#24 / 514 by deaths
Top 37% among 70-100M
Kills
122.8M
Healing
122.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 49% | Top 8% |
| Deaths | Top 5% | Top 37% | Top 6% |
| Power | Top 8% | Top 81% | Top 10% |
Efficiency
- KP per heal
- 13.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.00
- total kills vs healing
- T4+T5 kill share
- 89.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.31B77.8%
T4
367.3M21.8%
T3
3.55M0.2%
T2
1.39M0.1%
T1
2.11M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
65.4M57.2%
T4
36.7M32.1%
T3
886.5K0.8%
T2
693.6K0.6%
T1
10.5M9.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.9M23.9%
Hero
6.36M8.5%
Tech
31.3M41.8%
Building
19.4M25.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30B
- RSS assisted
- 40.5K
Scan history
4 scans · Jul 11, 2026 03:23 UTC → Jul 17, 2026 16:26 UTC
Power75M
Kill points1.68B
Deaths20.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 17, 2026 16:26 UTC | #2342 | 75M | - | - | - | - |
| Jul 13, 2026 23:51 UTC | #2342 | 75M | - | - | - | - |
| Jul 11, 2026 12:20 UTC | #2342 | 75M | - | - | - | - |
| Jul 11, 2026 03:23 UTC | #2342 | 75M | first scan on record | |||