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[LAW#] Loyalty and Wrath

as of Jul 15, 2026 07:12 UTC

Kingdom
#3711
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
179662604
Power
81.5M
#17 / 354 by power
Top 55% among 70-100M
Kill Points
1.28B
#23 / 354 by KP
Top 59% among 70-100M
Deaths
5.93M
#55 / 354 by deaths
Top 93% among 70-100M
Kills
133.3M
Healing
122.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 59%Top 9%
DeathsTop 16%Top 93%Top 21%
PowerTop 5%Top 55%Top 8%

Efficiency

KP per heal
10.4
kill points earned per unit healed
Kill / heal ratio
1.09
total kills vs healing
T4+T5 kill share
57.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
970.5M76.1%
T4
286.9M22.5%
T3
6.37M0.5%
T2
1.25M0.1%
T1
10.8M0.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
48.5M36.4%
T4
28.7M21.5%
T3
1.59M1.2%
T2
625.4K0.5%
T1
53.8M40.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.6M32.6%
Hero
4.31M5.3%
Tech
31.3M38.5%
Building
19.2M23.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
3.74B
RSS assisted
67K

Scan history

3 scans · Jul 12, 2026 06:06 UTC Jul 15, 2026 07:12 UTC
Power81.5M
Jul 12, 2026 06:06 UTC - 83,157,628Jul 12, 2026 21:53 UTC - 80,619,368Jul 15, 2026 07:12 UTC - 81,450,898
Kill points1.28B
Jul 12, 2026 06:06 UTC - 1,036,036,174Jul 12, 2026 21:53 UTC - 1,113,156,274Jul 15, 2026 07:12 UTC - 1,275,822,490
Deaths5.93M
Jul 12, 2026 06:06 UTC - 5,862,337Jul 12, 2026 21:53 UTC - 5,871,886Jul 15, 2026 07:12 UTC - 5,934,286
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:12 UTC#371181.5M+831.5K+162.7M+62.4K+5.48M
Jul 12, 2026 21:53 UTC#371180.6M-2.54M+77.1M+9.55K+2.39M
Jul 12, 2026 06:06 UTC#371183.2Mfirst scan on record