H y s t e r i a
No alliance
as of Jul 11, 2026 16:41 UTC
- Kingdom
- #3702
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 179693282
Power
73.4M
#17 / 220 by power
Top 87% among 70-100M
Kill Points
1.38B
#29 / 220 by KP
Top 56% among 70-100M
Deaths
8.03M
#36 / 220 by deaths
Top 87% among 70-100M
Kills
136.3M
Healing
106.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 56% | Top 9% |
| Deaths | Top 17% | Top 87% | Top 17% |
| Power | Top 8% | Top 87% | Top 11% |
Efficiency
- KP per heal
- 13.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.28
- total kills vs healing
- T4+T5 kill share
- 72.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
700.7M50.7%
T4
632M45.7%
T3
33.8M2.4%
T2
12M0.9%
T1
4.73M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
35M25.7%
T4
63.2M46.3%
T3
8.46M6.2%
T2
5.98M4.4%
T1
23.7M17.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.5M26.6%
Hero
4.23M5.8%
Tech
30.7M41.8%
Building
19M25.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.6B
- RSS assisted
- 62K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.