← Kingdom #3334 leaderboard

亗 Kotad 亗

[72GU] Glorious Unity

as of Jul 15, 2026 05:08 UTC

Kingdom
#3334
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
180416690
Power
78.3M
#23 / 405 by power
Top 68% among 70-100M
Kill Points
939.7M
#27 / 405 by KP
Top 68% among 70-100M
Deaths
4.16M
#69 / 405 by deaths
Top 97% among 70-100M
Kills
71.6M
Healing
71.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 68%Top 10%
DeathsTop 18%Top 97%Top 25%
PowerTop 6%Top 68%Top 9%

Efficiency

KP per heal
13.1
kill points earned per unit healed
Kill / heal ratio
1.00
total kills vs healing
T4+T5 kill share
81.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
686.5M73.1%
T4
236.8M25.2%
T3
8.05M0.9%
T2
6.71M0.7%
T1
1.65M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
34.3M47.9%
T4
23.7M33.1%
T3
2.01M2.8%
T2
3.36M4.7%
T1
8.24M11.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.7M34.1%
Hero
3.81M4.9%
Tech
29.1M37.1%
Building
18.7M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.3B
RSS assisted
55.9K

Scan history

4 scans · Jul 12, 2026 04:46 UTC Jul 15, 2026 05:08 UTC
Power78.3M
Jul 12, 2026 04:46 UTC - 80,080,628Jul 12, 2026 17:00 UTC - 78,631,168Jul 12, 2026 21:21 UTC - 80,131,088Jul 15, 2026 05:08 UTC - 78,272,864
Kill points939.7M
Jul 12, 2026 04:46 UTC - 867,315,149Jul 12, 2026 17:00 UTC - 877,712,509Jul 12, 2026 21:21 UTC - 910,084,571Jul 15, 2026 05:08 UTC - 939,657,259
Deaths4.16M
Jul 12, 2026 04:46 UTC - 4,106,841Jul 12, 2026 17:00 UTC - 4,106,841Jul 12, 2026 21:21 UTC - 4,107,182Jul 15, 2026 05:08 UTC - 4,164,795
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:08 UTC#333478.3M-1.86M+29.6M+57.6K+1.91M
Jul 12, 2026 21:21 UTC#333480.1M+1.50M+32.4M+341+1.68M
Jul 12, 2026 17:00 UTC#333478.6M-1.45M+10.4M-+346.3K
Jul 12, 2026 04:46 UTC#333480.1Mfirst scan on record