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[Mx93] Matrix Dynasty

as of Jul 16, 2026 01:24 UTC

Kingdom
#3693
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
180772602
Power
73.9M
#23 / 258 by power
Top 86% among 70-100M
Kill Points
3.13B
#5 / 258 by KP
Top 27% among 70-100M
Deaths
9.14M
#20 / 258 by deaths
Top 83% among 70-100M
Kills
383.5M
Healing
166.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 27%Top 5%
DeathsTop 8%Top 83%Top 16%
PowerTop 9%Top 86%Top 11%

Efficiency

KP per heal
18.8
kill points earned per unit healed
Kill / heal ratio
2.31
total kills vs healing
T4+T5 kill share
62.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.11B35.4%
T4
1.82B58.3%
T3
136.1M4.4%
T2
42.7M1.4%
T1
18.1M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
55.4M14.4%
T4
182.2M47.5%
T3
34M8.9%
T2
21.4M5.6%
T1
90.5M23.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.2M28.7%
Hero
4M5.4%
Tech
29.7M40.2%
Building
18.9M25.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
6.55B
RSS assisted
68.3K

Scan history

3 scans · Jul 11, 2026 07:44 UTC Jul 16, 2026 01:24 UTC
Power73.9M
Jul 11, 2026 07:44 UTC - 72,932,385Jul 11, 2026 23:21 UTC - 68,755,869Jul 16, 2026 01:24 UTC - 73,872,125
Kill points3.13B
Jul 11, 2026 07:44 UTC - 3,022,069,436Jul 11, 2026 23:21 UTC - 3,061,902,376Jul 16, 2026 01:24 UTC - 3,126,459,297
Deaths9.14M
Jul 11, 2026 07:44 UTC - 9,140,933Jul 11, 2026 23:21 UTC - 9,140,933Jul 16, 2026 01:24 UTC - 9,141,766
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 01:24 UTC#369373.9M+5.12M+64.6M+833+2.81M
Jul 11, 2026 23:21 UTC#369368.8M-4.18M+39.8M-+712.4K
Jul 11, 2026 07:44 UTC#369372.9Mfirst scan on record