perish
[KF22] Keep Fighting!
as of Jul 13, 2026 03:11 UTC
- Kingdom
- #3577
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 180927444
Power
85.9M
#12 / 280 by power
Top 39% among 70-100M
Kill Points
1.57B
#15 / 280 by KP
Top 51% among 70-100M
Deaths
7.36M
#32 / 280 by deaths
Top 89% among 70-100M
Kills
146.3M
Healing
163.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 51% | Top 8% |
| Deaths | Top 12% | Top 89% | Top 18% |
| Power | Top 5% | Top 39% | Top 7% |
Efficiency
- KP per heal
- 9.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.89
- total kills vs healing
- T4+T5 kill share
- 74.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
918.7M58.6%
T4
636.1M40.6%
T3
3.03M0.2%
T2
1.52M0.1%
T1
7.04M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
45.9M31.4%
T4
63.6M43.5%
T3
758.6K0.5%
T2
757.7K0.5%
T1
35.2M24.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.1M35.1%
Hero
5.04M5.9%
Tech
31.3M36.5%
Building
19.4M22.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.6B
- RSS assisted
- 87.2K
Scan history
3 scans · Jul 11, 2026 07:22 UTC → Jul 13, 2026 03:11 UTC
Power85.9M
Kill points1.57B
Deaths7.36M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:11 UTC | #3577 | 85.9M | -983.3K | +101.6M | +531.4K | +5.06M |
| Jul 11, 2026 23:05 UTC | #3577 | 86.9M | -9.68M | +183.3M | +654.6K | +11.5M |
| Jul 11, 2026 07:22 UTC | #3577 | 96.5M | first scan on record | |||