义Hokball
[61KG] King'z Guard
as of Jul 13, 2026 10:42 UTC
- Kingdom
- #1961
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18106845
Power
91.2M
#10 / 251 by power
Top 22% among 70-100M
Kill Points
13.8B
#1 / 251 by KP
Top 2% among 70-100M
Deaths
41.3M
#4 / 251 by deaths
Top 3% among 70-100M
Kills
981M
Healing
466.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 2% | Top 1% |
| Deaths | Top 2% | Top 3% | Top 1% |
| Power | Top 4% | Top 22% | Top 5% |
Efficiency
- KP per heal
- 29.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.10
- total kills vs healing
- T4+T5 kill share
- 91.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
10.2B74.0%
T4
3.44B24.9%
T3
113.5M0.8%
T2
30.3M0.2%
T1
7.89M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
509.7M54.4%
T4
343.9M36.7%
T3
28.4M3.0%
T2
15.1M1.6%
T1
39.4M4.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.2M34.2%
Hero
9.33M10.2%
Tech
31.3M34.4%
Building
19.4M21.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.9B
- RSS assisted
- 94.4K
Scan history
3 scans · Jul 11, 2026 02:07 UTC → Jul 13, 2026 10:42 UTC
Power91.2M
Kill points13.8B
Deaths41.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:42 UTC | #1961 | 91.2M | -147.9K | - | - | - |
| Jul 11, 2026 20:30 UTC | #1961 | 91.3M | -4M | +11.5M | - | +15.6K |
| Jul 11, 2026 02:07 UTC | #1961 | 95.3M | first scan on record | |||