MelkOr
[W-N2] Guilty Bunnies
as of Jul 13, 2026 01:10 UTC
- Kingdom
- #1913
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18127617
Power
84M
#21 / 249 by power
Top 46% among 70-100M
Kill Points
2.04B
#17 / 249 by KP
Top 42% among 70-100M
Deaths
27.5M
#11 / 249 by deaths
Top 19% among 70-100M
Kills
160.6M
Healing
129.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 42% | Top 7% |
| Deaths | Top 5% | Top 19% | Top 4% |
| Power | Top 9% | Top 46% | Top 7% |
Efficiency
- KP per heal
- 15.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.24
- total kills vs healing
- T4+T5 kill share
- 75.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.48B72.3%
T4
466.3M22.8%
T3
79.8M3.9%
T2
16.5M0.8%
T1
2.09M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
73.8M46.4%
T4
46.6M29.3%
T3
20M12.5%
T2
8.26M5.2%
T1
10.4M6.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27M32.1%
Hero
6.33M7.5%
Tech
31.3M37.3%
Building
19.4M23.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.3B
- RSS assisted
- 95.3K
Scan history
3 scans · Jul 11, 2026 01:57 UTC → Jul 13, 2026 01:10 UTC
Power84M
Kill points2.04B
Deaths27.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:10 UTC | #1913 | 84M | -489.5K | +540.9K | - | - |
| Jul 11, 2026 20:32 UTC | #1913 | 84.5M | -4.27M | +15.1M | +38.7K | +832K |
| Jul 11, 2026 01:57 UTC | #1913 | 88.8M | first scan on record | |||