← Kingdom #1913 leaderboard

MelkOr

[W-N2] Guilty Bunnies

as of Jul 13, 2026 01:10 UTC

Kingdom
#1913
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
18127617
Power
84M
#21 / 249 by power
Top 46% among 70-100M
Kill Points
2.04B
#17 / 249 by KP
Top 42% among 70-100M
Deaths
27.5M
#11 / 249 by deaths
Top 19% among 70-100M
Kills
160.6M
Healing
129.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 42%Top 7%
DeathsTop 5%Top 19%Top 4%
PowerTop 9%Top 46%Top 7%

Efficiency

KP per heal
15.7
kill points earned per unit healed
Kill / heal ratio
1.24
total kills vs healing
T4+T5 kill share
75.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.48B72.3%
T4
466.3M22.8%
T3
79.8M3.9%
T2
16.5M0.8%
T1
2.09M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
73.8M46.4%
T4
46.6M29.3%
T3
20M12.5%
T2
8.26M5.2%
T1
10.4M6.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27M32.1%
Hero
6.33M7.5%
Tech
31.3M37.3%
Building
19.4M23.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28.3B
RSS assisted
95.3K

Scan history

3 scans · Jul 11, 2026 01:57 UTC Jul 13, 2026 01:10 UTC
Power84M
Jul 11, 2026 01:57 UTC - 88,761,683Jul 11, 2026 20:32 UTC - 84,490,313Jul 13, 2026 01:10 UTC - 84,000,803
Kill points2.04B
Jul 11, 2026 01:57 UTC - 2,024,943,733Jul 11, 2026 20:32 UTC - 2,040,047,103Jul 13, 2026 01:10 UTC - 2,040,587,963
Deaths27.5M
Jul 11, 2026 01:57 UTC - 27,462,687Jul 11, 2026 20:32 UTC - 27,501,401Jul 13, 2026 01:10 UTC - 27,501,401
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 01:10 UTC#191384M-489.5K+540.9K--
Jul 11, 2026 20:32 UTC#191384.5M-4.27M+15.1M+38.7K+832K
Jul 11, 2026 01:57 UTC#191388.8Mfirst scan on record