ᴬᴬKashimoツ
[~V38] Villain Animals
as of Jul 16, 2026 00:34 UTC
- Kingdom
- #3338
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 182258012
Power
56.6M
#37 / 603 by power
Top 67% among 50-70M
Kill Points
1.75B
#28 / 603 by KP
Top 6% among 50-70M
Deaths
7.04M
#38 / 603 by deaths
Top 62% among 50-70M
Kills
170.4M
Healing
110.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 6% | Top 7% |
| Deaths | Top 7% | Top 62% | Top 19% |
| Power | Top 7% | Top 67% | Top 17% |
Efficiency
- KP per heal
- 15.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.55
- total kills vs healing
- T4+T5 kill share
- 68.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.11B63.5%
T4
610.1M34.8%
T3
10.7M0.6%
T2
10M0.6%
T1
9.20M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
55.7M32.7%
T4
61M35.8%
T3
2.68M1.6%
T2
5.02M2.9%
T1
46M27.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12.8M22.5%
Hero
3.57M6.3%
Tech
22.9M40.5%
Building
17.4M30.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.40B
- RSS assisted
- 49.2K
Scan history
3 scans · Jul 12, 2026 04:41 UTC → Jul 16, 2026 00:34 UTC
Power56.6M
Kill points1.75B
Deaths7.04M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:34 UTC | #3338 | 56.6M | -210.1K | +385K | - | - |
| Jul 12, 2026 16:01 UTC | #3338 | 56.9M | -309.4K | +25.1M | +82.4K | +1.05M |
| Jul 12, 2026 04:41 UTC | #3338 | 57.2M | first scan on record | |||