JOKER I
[AE18] ASCENDANT COUNCIL
as of Jul 16, 2026 00:43 UTC
- Kingdom
- #2418
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 182392355
Power
56.5M
#55 / 341 by power
Top 68% among 50-70M
Kill Points
924.3M
#28 / 341 by KP
Top 17% among 50-70M
Deaths
9.71M
#50 / 341 by deaths
Top 45% among 50-70M
Kills
82.8M
Healing
80.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 17% | Top 10% |
| Deaths | Top 15% | Top 45% | Top 15% |
| Power | Top 17% | Top 68% | Top 17% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 86.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
387.6M41.9%
T4
519.3M56.2%
T3
11.7M1.3%
T2
4.51M0.5%
T1
1.25M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
19.4M23.4%
T4
51.9M62.8%
T3
2.92M3.5%
T2
2.25M2.7%
T1
6.27M7.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
8.98M15.9%
Hero
3.19M5.7%
Tech
25.3M44.8%
Building
19M33.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13B
- RSS assisted
- 66.8K
Scan history
4 scans · Jul 11, 2026 03:37 UTC → Jul 16, 2026 00:43 UTC
Power56.5M
Kill points924.3M
Deaths9.71M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:43 UTC | #2418 | 56.5M | +1.28M | - | - | +296.9K |
| Jul 14, 2026 01:11 UTC | #2418 | 55.2M | +173.4K | +20.7M | +2.22K | +1.38M |
| Jul 11, 2026 20:54 UTC | #2418 | 55M | +12.7K | - | - | - |
| Jul 11, 2026 03:37 UTC | #2418 | 55M | first scan on record | |||