← Kingdom #3338 leaderboard

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[~V38] Villain Animals

as of Jul 16, 2026 00:31 UTC

Kingdom
#3338
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
182425852
Power
79.8M
#26 / 603 by power
Top 62% among 70-100M
Kill Points
2.23B
#22 / 603 by KP
Top 39% among 70-100M
Deaths
5.48M
#51 / 603 by deaths
Top 94% among 70-100M
Kills
166.1M
Healing
122M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 39%Top 6%
DeathsTop 9%Top 94%Top 22%
PowerTop 5%Top 62%Top 9%

Efficiency

KP per heal
18.3
kill points earned per unit healed
Kill / heal ratio
1.36
total kills vs healing
T4+T5 kill share
85.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.58B70.7%
T4
622.1M27.9%
T3
24.4M1.1%
T2
4.59M0.2%
T1
3.30M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
79M47.5%
T4
62.2M37.5%
T3
6.11M3.7%
T2
2.30M1.4%
T1
16.5M9.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29M36.3%
Hero
4.03M5.1%
Tech
27.4M34.4%
Building
19.4M24.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.7B
RSS assisted
110.2K

Scan history

3 scans · Jul 12, 2026 04:41 UTC Jul 16, 2026 00:31 UTC
Power79.8M
Jul 12, 2026 04:41 UTC - 78,179,629Jul 12, 2026 16:01 UTC - 78,181,639Jul 16, 2026 00:31 UTC - 79,795,819
Kill points2.23B
Jul 12, 2026 04:41 UTC - 2,199,034,693Jul 12, 2026 16:01 UTC - 2,233,739,126Jul 16, 2026 00:31 UTC - 2,233,759,146
Deaths5.48M
Jul 12, 2026 04:41 UTC - 5,206,471Jul 12, 2026 16:01 UTC - 5,480,421Jul 16, 2026 00:31 UTC - 5,480,421
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 00:31 UTC#333879.8M+1.61M+20K-+102.4K
Jul 12, 2026 16:01 UTC#333878.2M+2.01K+34.7M+273.9K+1.57M
Jul 12, 2026 04:41 UTC#333878.2Mfirst scan on record