生 Kita
[68RK] Revival of Kingdom
as of Jul 13, 2026 21:33 UTC
- Kingdom
- #2068
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 182970583
Power
60.9M
#48 / 223 by power
Top 45% among 50-70M
Kill Points
704.5M
#27 / 223 by KP
Top 24% among 50-70M
Deaths
6.78M
#55 / 223 by deaths
Top 64% among 50-70M
Kills
126M
Healing
71.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 24% | Top 12% |
| Deaths | Top 25% | Top 64% | Top 19% |
| Power | Top 22% | Top 45% | Top 15% |
Efficiency
- KP per heal
- 9.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.75
- total kills vs healing
- T4+T5 kill share
- 46.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
163.6M23.2%
T4
509.1M72.3%
T3
14.7M2.1%
T2
5.04M0.7%
T1
12.1M1.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.18M6.5%
T4
50.9M40.4%
T3
3.67M2.9%
T2
2.52M2.0%
T1
60.7M48.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.09M11.7%
Hero
3.37M5.5%
Tech
31.3M51.5%
Building
19M31.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.30B
- RSS assisted
- 43.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.