← Kingdom #2096 leaderboard

24h ɞLonely

[49S!] S O L I D A R I T Y

as of Jul 15, 2026 07:13 UTC

Kingdom
#2096
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
183086229
Power
68.6M
#33 / 254 by power
Top 8% among 50-70M
Kill Points
1.64B
#17 / 254 by KP
Top 7% among 50-70M
Deaths
7.63M
#54 / 254 by deaths
Top 58% among 50-70M
Kills
206.3M
Healing
83.7M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 7%Top 7%Top 8%
DeathsTop 22%Top 58%Top 18%
PowerTop 13%Top 8%Top 13%

Efficiency

KP per heal
19.6
kill points earned per unit healed
Kill / heal ratio
2.46
total kills vs healing
T4+T5 kill share
60.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
636.9M38.8%
T4
920.7M56.0%
T3
55.8M3.4%
T2
17.5M1.1%
T1
11.9M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
31.8M15.4%
T4
92.1M44.6%
T3
13.9M6.8%
T2
8.76M4.2%
T1
59.7M28.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
14.7M21.5%
Hero
3.45M5.0%
Tech
31.3M45.7%
Building
19M27.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
7.37B
RSS assisted
66.7K

Scan history

2 scans · Jul 13, 2026 05:29 UTC Jul 15, 2026 07:13 UTC
Power68.6M
Jul 13, 2026 05:29 UTC - 68,263,006Jul 15, 2026 07:13 UTC - 68,551,688
Kill points1.64B
Jul 13, 2026 05:29 UTC - 1,547,106,552Jul 15, 2026 07:13 UTC - 1,642,797,936
Deaths7.63M
Jul 13, 2026 05:29 UTC - 7,456,353Jul 15, 2026 07:13 UTC - 7,632,086
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:13 UTC#209668.6M+288.7K+95.7M+175.7K+4.59M
Jul 13, 2026 05:29 UTC#209668.3Mfirst scan on record