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[-R&D] Razor of Death

as of Jul 12, 2026 05:55 UTC

Kingdom
#3666
Civilization
Civ 9
Town Center
TC 25
VIP
Level 0
Governor ID
183163068
Power
55.6M
#48 / 188 by power
Top 73% among 50-70M
Kill Points
481M
#28 / 188 by KP
Top 36% among 50-70M
Deaths
2.69M
#90 / 188 by deaths
Top 91% among 50-70M
Kills
39M
Healing
46.8M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 15%Top 36%Top 13%
DeathsTop 48%Top 91%Top 31%
PowerTop 26%Top 73%Top 17%

Efficiency

KP per heal
10.3
kill points earned per unit healed
Kill / heal ratio
0.83
total kills vs healing
T4+T5 kill share
81.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
321.7M66.9%
T4
156.2M32.5%
T3
1.30M0.3%
T2
412.7K0.1%
T1
1.36M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
16.1M41.2%
T4
15.6M40.0%
T3
325.9K0.8%
T2
206.4K0.5%
T1
6.79M17.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
11.4M20.5%
Hero
2.91M5.2%
Tech
24.6M44.4%
Building
16.6M29.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
4.33B
RSS assisted
36.9K

Scan history

Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.