← Kingdom #3683 leaderboard

Masterpunch

[HS'6] High Sovereigns

as of Jul 15, 2026 06:00 UTC

Kingdom
#3683
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
183340747
Power
91.4M
#10 / 621 by power
Top 21% among 70-100M
Kill Points
1.30B
#19 / 621 by KP
Top 58% among 70-100M
Deaths
10.4M
#22 / 621 by deaths
Top 78% among 70-100M
Kills
188.9M
Healing
149.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 58%Top 9%
DeathsTop 4%Top 78%Top 14%
PowerTop 2%Top 21%Top 5%

Efficiency

KP per heal
8.7
kill points earned per unit healed
Kill / heal ratio
1.26
total kills vs healing
T4+T5 kill share
45.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
809.9M62.3%
T4
460.3M35.4%
T3
6.43M0.5%
T2
3.60M0.3%
T1
19.8M1.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
40.5M21.4%
T4
46M24.4%
T3
1.61M0.9%
T2
1.80M1.0%
T1
99M52.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36.9M40.3%
Hero
4.75M5.2%
Tech
30.9M33.8%
Building
18.9M20.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25B
RSS assisted
70.7K

Scan history

3 scans · Jul 11, 2026 07:47 UTC Jul 15, 2026 06:00 UTC
Power91.4M
Jul 11, 2026 07:47 UTC - 98,389,138Jul 12, 2026 05:59 UTC - 90,709,108Jul 15, 2026 06:00 UTC - 91,427,422
Kill points1.30B
Jul 11, 2026 07:47 UTC - 1,266,980,669Jul 12, 2026 05:59 UTC - 1,278,450,118Jul 15, 2026 06:00 UTC - 1,300,020,431
Deaths10.4M
Jul 11, 2026 07:47 UTC - 10,133,292Jul 12, 2026 05:59 UTC - 10,264,353Jul 15, 2026 06:00 UTC - 10,423,742
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:00 UTC#368391.4M+718.3K+21.6M+159.4K+1.02M
Jul 12, 2026 05:59 UTC#368390.7M-7.68M+11.5M+131.1K+6.65K
Jul 11, 2026 07:47 UTC#368398.4Mfirst scan on record