stalker farm
[FMee] BAT family
as of Jul 13, 2026 05:28 UTC
- Kingdom
- #1074
- Civilization
- Civ 6
- Town Center
- TC 21
- VIP
- Level 0
- Governor ID
- 183363211
Power
4.17M
#157 / 168 by power
Top 69% among <25M
Kill Points
268K
#144 / 168 by KP
Top 46% among <25M
Deaths
0
#164 / 168 by deaths
Top 85% among <25M
Kills
24.3K
Healing
68.4K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 86% | Top 46% | Top 65% |
| Deaths | Top 98% | Top 85% | Top 90% |
| Power | Top 94% | Top 69% | Top 80% |
Efficiency
- KP per heal
- 3.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.36
- total kills vs healing
- T4+T5 kill share
- 48.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
236.4K88.2%
T4
00.0%
T3
13.1K4.9%
T2
18.5K6.9%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11.8K48.6%
T4
00.0%
T3
3.28K13.5%
T2
9.24K38.0%
T1
00.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
806.7K19.4%
Hero
406.9K9.8%
Tech
1.08M26.0%
Building
1.87M44.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 171.3M
- RSS assisted
- 150
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.