Skelⱽⱽ
[VV-] Victi Vincimus
as of Jul 13, 2026 18:10 UTC
- Kingdom
- #1592
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18425168
Power
99M
#64 / 757 by power
Top 3% among 70-100M
Kill Points
24.4B
#22 / 757 by KP
Top 1% among 70-100M
Deaths
41.8M
#49 / 757 by deaths
Top 3% among 70-100M
Kills
1.49B
Healing
945.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 1% | Top 1% |
| Deaths | Top 7% | Top 3% | Top 1% |
| Power | Top 9% | Top 3% | Top 3% |
Efficiency
- KP per heal
- 25.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 98.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
19.8B81.0%
T4
4.62B18.9%
T3
14.2M0.1%
T2
6.09M0.0%
T1
3.04M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
989.3M67.2%
T4
461.8M31.4%
T3
3.56M0.2%
T2
3.04M0.2%
T1
15.2M1.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
40.7M41.1%
Hero
7.62M7.7%
Tech
31.3M31.7%
Building
19.4M19.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.2B
- RSS assisted
- 148.3K
Scan history
5 scans · Jul 9, 2026 19:09 UTC → Jul 13, 2026 18:10 UTC
Power99M
Kill points24.4B
Deaths41.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:10 UTC | #1592 | 99M | -1.18M | +85.8M | - | +5.89M |
| Jul 12, 2026 00:45 UTC | #1592 | 100.1M | -1.60M | +96.7M | +200.6K | +5.16M |
| Jul 10, 2026 23:51 UTC | #1592 | 101.7M | +183.8K | - | - | +18.6K |
| Jul 9, 2026 19:13 UTC | #1592 | 101.6M | - | - | - | - |
| Jul 9, 2026 19:09 UTC | #1592 | 101.6M | first scan on record | |||