Happy Dog
[M:97] Mìsfits
as of Jul 15, 2026 05:40 UTC
- Kingdom
- #1851
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 184978864
Power
88.5M
#21 / 272 by power
Top 30% among 70-100M
Kill Points
970.6M
#22 / 272 by KP
Top 68% among 70-100M
Deaths
10.1M
#63 / 272 by deaths
Top 79% among 70-100M
Kills
62.3M
Healing
99.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 68% | Top 10% |
| Deaths | Top 24% | Top 79% | Top 14% |
| Power | Top 8% | Top 30% | Top 6% |
Efficiency
- KP per heal
- 9.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.63
- total kills vs healing
- T4+T5 kill share
- 93.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
758.5M78.2%
T4
205.8M21.2%
T3
4.40M0.5%
T2
1.40M0.1%
T1
396.6K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
37.9M60.9%
T4
20.6M33.0%
T3
1.10M1.8%
T2
701.9K1.1%
T1
1.98M3.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.3M37.7%
Hero
4.57M5.2%
Tech
31.3M35.4%
Building
19.3M21.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.2B
- RSS assisted
- 58.3K
Scan history
4 scans · Jul 11, 2026 01:21 UTC → Jul 15, 2026 05:40 UTC
Power88.5M
Kill points970.6M
Deaths10.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:40 UTC | #1851 | 88.5M | +160.7K | - | - | +29.9K |
| Jul 13, 2026 20:00 UTC | #1851 | 88.3M | +2.06M | - | - | +55K |
| Jul 11, 2026 11:09 UTC | #1851 | 86.3M | -37.9K | - | - | +3.84K |
| Jul 11, 2026 01:21 UTC | #1851 | 86.3M | first scan on record | |||