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WeIcome to Hell

[IX45] Witnesses of the Era

as of Jul 13, 2026 06:06 UTC

Kingdom
#1345
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
18538230
Power
95M
#6 / 329 by power
Top 12% among 70-100M
Kill Points
2.81B
#6 / 329 by KP
Top 31% among 70-100M
Deaths
18.2M
#28 / 329 by deaths
Top 47% among 70-100M
Kills
233.1M
Healing
181.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 31%Top 5%
DeathsTop 9%Top 47%Top 8%
PowerTop 2%Top 12%Top 4%

Efficiency

KP per heal
15.5
kill points earned per unit healed
Kill / heal ratio
1.28
total kills vs healing
T4+T5 kill share
87.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.71B60.7%
T4
1.07B38.2%
T3
20M0.7%
T2
7.31M0.3%
T1
3.64M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
85.4M38.9%
T4
107.4M48.9%
T3
5.01M2.3%
T2
3.66M1.7%
T1
18.2M8.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.6M40.7%
Hero
5.62M5.9%
Tech
31.3M33.0%
Building
19.4M20.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
11.9B
RSS assisted
132.6K

Scan history

3 scans · Jul 10, 2026 22:26 UTC Jul 13, 2026 06:06 UTC
Power95M
Jul 10, 2026 22:26 UTC - 94,873,366Jul 11, 2026 09:57 UTC - 94,873,366Jul 13, 2026 06:06 UTC - 94,953,366
Kill points2.81B
Jul 10, 2026 22:26 UTC - 2,812,953,137Jul 11, 2026 09:57 UTC - 2,812,953,137Jul 13, 2026 06:06 UTC - 2,812,953,137
Deaths18.2M
Jul 10, 2026 22:26 UTC - 18,244,786Jul 11, 2026 09:57 UTC - 18,244,786Jul 13, 2026 06:06 UTC - 18,244,786
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 06:06 UTC#134595M+80K---
Jul 11, 2026 09:57 UTC#134594.9M----
Jul 10, 2026 22:26 UTC#134594.9Mfirst scan on record