dat09J
[02~A] Empire Residence A
as of Jul 12, 2026 06:04 UTC
- Kingdom
- #3702
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 185453848
Power
68.2M
#30 / 220 by power
Top 10% among 50-70M
Kill Points
1.56B
#25 / 220 by KP
Top 8% among 50-70M
Deaths
6.84M
#41 / 220 by deaths
Top 64% among 50-70M
Kills
183.3M
Healing
87.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 8% | Top 8% |
| Deaths | Top 19% | Top 64% | Top 19% |
| Power | Top 14% | Top 10% | Top 13% |
Efficiency
- KP per heal
- 17.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.10
- total kills vs healing
- T4+T5 kill share
- 65.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
629.2M40.4%
T4
883.4M56.7%
T3
29.7M1.9%
T2
6.06M0.4%
T1
10.6M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
31.5M17.2%
T4
88.3M48.2%
T3
7.42M4.0%
T2
3.03M1.7%
T1
53M28.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
18.1M26.6%
Hero
4.39M6.4%
Tech
27.4M40.2%
Building
18.2M26.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.27B
- RSS assisted
- 70.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.