Sayllar
[WAR-] Rise Øf War
as of Jul 13, 2026 20:08 UTC
- Kingdom
- #1879
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18597380
Power
112.3M
#22 / 746 by power
Top 49% among 100-200M
Kill Points
28.5B
#12 / 746 by KP
Top 4% among 100-200M
Deaths
50.9M
#29 / 746 by deaths
Top 12% among 100-200M
Kills
1.73B
Healing
1.15B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 4% | Top 1% |
| Deaths | Top 4% | Top 12% | Top 1% |
| Power | Top 3% | Top 49% | Top 2% |
Efficiency
- KP per heal
- 24.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.50
- total kills vs healing
- T4+T5 kill share
- 95.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
24.6B86.2%
T4
3.88B13.6%
T3
15.6M0.1%
T2
6.57M0.0%
T1
13.5M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.23B72.6%
T4
387.9M23.0%
T3
3.91M0.2%
T2
3.28M0.2%
T1
67.4M4.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
51.8M46.1%
Hero
9.82M8.7%
Tech
31.3M27.9%
Building
19.4M17.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.5B
- RSS assisted
- 219.6K
Scan history
4 scans · Jul 11, 2026 01:30 UTC → Jul 13, 2026 20:08 UTC
Power112.3M
Kill points28.5B
Deaths50.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:08 UTC | #1879 | 112.3M | +1.45M | - | - | +288.6K |
| Jul 11, 2026 20:26 UTC | #1879 | 110.8M | - | - | - | - |
| Jul 11, 2026 11:15 UTC | #1879 | 110.8M | +1.80M | +27.8M | - | +1.33M |
| Jul 11, 2026 01:30 UTC | #1879 | 109M | first scan on record | |||