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Mirth メ97

[29TT] Toxic Templars

as of Jul 16, 2026 20:10 UTC

Kingdom
#3597
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
186157279
Power
61.9M
#34 / 179 by power
Top 40% among 50-70M
Kill Points
1.55B
#17 / 179 by KP
Top 8% among 50-70M
Deaths
3.96M
#48 / 179 by deaths
Top 83% among 50-70M
Kills
104.8M
Healing
96.1M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 10%Top 8%Top 8%
DeathsTop 27%Top 83%Top 26%
PowerTop 19%Top 40%Top 15%

Efficiency

KP per heal
16.1
kill points earned per unit healed
Kill / heal ratio
1.09
total kills vs healing
T4+T5 kill share
86.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.25B81.0%
T4
277.4M17.9%
T3
11.2M0.7%
T2
4.37M0.3%
T1
1.89M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
62.7M59.8%
T4
27.7M26.5%
T3
2.81M2.7%
T2
2.19M2.1%
T1
9.44M9.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
12M19.5%
Hero
3.55M5.7%
Tech
27.2M44.0%
Building
19.1M30.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
5.47B
RSS assisted
92.8K

Scan history

3 scans · Jul 11, 2026 08:12 UTC Jul 16, 2026 20:10 UTC
Power61.9M
Jul 11, 2026 08:12 UTC - 61,183,354Jul 11, 2026 16:19 UTC - 61,540,579Jul 16, 2026 20:10 UTC - 61,944,192
Kill points1.55B
Jul 11, 2026 08:12 UTC - 1,548,365,232Jul 11, 2026 16:19 UTC - 1,548,365,232Jul 16, 2026 20:10 UTC - 1,548,365,232
Deaths3.96M
Jul 11, 2026 08:12 UTC - 3,961,321Jul 11, 2026 16:19 UTC - 3,961,321Jul 16, 2026 20:10 UTC - 3,961,321
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:10 UTC#359761.9M+403.6K--+72.1K
Jul 11, 2026 16:19 UTC#359761.5M+357.2K--+10.3K
Jul 11, 2026 08:12 UTC#359761.2Mfirst scan on record