Coastal
[~VA~] ~ Villain Animals ~
as of Jul 11, 2026 15:58 UTC
- Kingdom
- #3518
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18624658
Power
113.5M
#10 / 166 by power
Top 46% among 100-200M
Kill Points
16.7B
#1 / 166 by KP
Top 12% among 100-200M
Deaths
46.3M
#3 / 166 by deaths
Top 16% among 100-200M
Kills
1.14B
Healing
650.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 12% | Top 1% |
| Deaths | Top 2% | Top 16% | Top 1% |
| Power | Top 7% | Top 46% | Top 2% |
Efficiency
- KP per heal
- 25.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 94.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
13.1B78.3%
T4
3.55B21.2%
T3
51M0.3%
T2
16.9M0.1%
T1
6.80M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
654.7M61.5%
T4
354.7M33.3%
T3
12.7M1.2%
T2
8.46M0.8%
T1
34M3.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
53.7M47.3%
Hero
9.05M8.0%
Tech
31.3M27.6%
Building
19.4M17.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.4B
- RSS assisted
- 157.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.