Nightmare JR
[68RK] Revival of Kingdom
as of Jul 13, 2026 21:33 UTC
- Kingdom
- #2068
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 186467143
Power
39.7M
#73 / 223 by power
Top 27% among 25-50M
Kill Points
401.3M
#39 / 223 by KP
Top 3% among 25-50M
Deaths
7.68M
#49 / 223 by deaths
Top 16% among 25-50M
Kills
90.3M
Healing
148M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 18% | Top 3% | Top 14% |
| Deaths | Top 22% | Top 16% | Top 18% |
| Power | Top 33% | Top 27% | Top 23% |
Efficiency
- KP per heal
- 2.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.61
- total kills vs healing
- T4+T5 kill share
- 29.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
228M56.8%
T4
154.1M38.4%
T3
5.38M1.3%
T2
1.51M0.4%
T1
12.3M3.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11.4M12.6%
T4
15.4M17.1%
T3
1.35M1.5%
T2
754.9K0.8%
T1
61.4M68.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.25M8.2%
Hero
2.97M7.5%
Tech
16.5M41.7%
Building
16.9M42.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.48B
- RSS assisted
- 18.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.