Lucky Snappy
[D>C] Dynastic Carnage
as of Jul 13, 2026 03:18 UTC
- Kingdom
- #3010
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 186501087
Power
76.2M
#25 / 308 by power
Top 76% among 70-100M
Kill Points
4.67B
#10 / 308 by KP
Top 16% among 70-100M
Deaths
10.2M
#26 / 308 by deaths
Top 79% among 70-100M
Kills
349.5M
Healing
160.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 16% | Top 4% |
| Deaths | Top 9% | Top 79% | Top 14% |
| Power | Top 9% | Top 76% | Top 10% |
Efficiency
- KP per heal
- 29.0
- kill points earned per unit healed
- Kill / heal ratio
- 2.18
- total kills vs healing
- T4+T5 kill share
- 87.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.11B66.7%
T4
1.52B32.5%
T3
24.2M0.5%
T2
6.43M0.1%
T1
6.59M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
155.6M44.5%
T4
151.6M43.4%
T3
6.06M1.7%
T2
3.22M0.9%
T1
32.9M9.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.1M27.8%
Hero
4.71M6.2%
Tech
31.3M41.1%
Building
19M24.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.68B
- RSS assisted
- 78K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.