R U M Y
[C9N] VikingEmpire
as of Jul 15, 2026 23:51 UTC
- Kingdom
- #1122
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18701048
Power
69M
#47 / 413 by power
Top 5% among 50-70M
Kill Points
2.24B
#23 / 413 by KP
Top 4% among 50-70M
Deaths
22.2M
#32 / 413 by deaths
Top 6% among 50-70M
Kills
148.6M
Healing
86.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 4% | Top 6% |
| Deaths | Top 8% | Top 6% | Top 6% |
| Power | Top 12% | Top 5% | Top 12% |
Efficiency
- KP per heal
- 25.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.72
- total kills vs healing
- T4+T5 kill share
- 98.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.66B74.4%
T4
570.3M25.5%
T3
1.53M0.1%
T2
863.4K0.0%
T1
335.6K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
83.2M58.3%
T4
57M39.9%
T3
382.4K0.3%
T2
431.7K0.3%
T1
1.68M1.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.2M20.5%
Hero
4.57M6.6%
Tech
31.3M45.4%
Building
19M27.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.4B
- RSS assisted
- 80.6K
Scan history
4 scans · Jul 10, 2026 20:17 UTC → Jul 15, 2026 23:51 UTC
Power69M
Kill points2.24B
Deaths22.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:51 UTC | #1122 | 69M | +98.9K | - | - | +2.98K |
| Jul 13, 2026 14:50 UTC | #1122 | 68.9M | -565.6K | +19.2M | +198K | +814.1K |
| Jul 11, 2026 09:31 UTC | #1122 | 69.5M | +56K | - | - | +532 |
| Jul 10, 2026 20:17 UTC | #1122 | 69.5M | first scan on record | |||