one Lion
No alliance
as of Jul 11, 2026 23:28 UTC
- Kingdom
- #3747
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 187234563
Power
54.5M
#70 / 602 by power
Top 79% among 50-70M
Kill Points
2.24B
#21 / 602 by KP
Top 4% among 50-70M
Deaths
8.08M
#45 / 602 by deaths
Top 56% among 50-70M
Kills
249.3M
Healing
128.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 4% | Top 6% |
| Deaths | Top 8% | Top 56% | Top 17% |
| Power | Top 12% | Top 79% | Top 17% |
Efficiency
- KP per heal
- 17.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.95
- total kills vs healing
- T4+T5 kill share
- 71.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
766.9M34.3%
T4
1.40B62.7%
T3
40.5M1.8%
T2
16.5M0.7%
T1
10.5M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
38.3M15.4%
T4
140.1M56.2%
T3
10.1M4.1%
T2
8.27M3.3%
T1
52.4M21.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
568.3K1.0%
Hero
3.88M7.1%
Tech
30.7M56.3%
Building
19.4M35.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.11B
- RSS assisted
- 69.9K
Scan history
3 scans · Jul 9, 2026 21:11 UTC → Jul 11, 2026 23:28 UTC
Power54.5M
Kill points2.24B
Deaths8.08M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:28 UTC | #3747 | 54.5M | - | - | - | - |
| Jul 11, 2026 07:56 UTC | #3747 | 54.5M | - | - | - | - |
| Jul 9, 2026 21:11 UTC | #3747 | 54.5M | first scan on record | |||