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[#MM-] Misfits of Mayhem

as of Jul 15, 2026 07:12 UTC

Kingdom
#3711
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
187448031
Power
78.1M
#22 / 354 by power
Top 69% among 70-100M
Kill Points
1.01B
#27 / 354 by KP
Top 66% among 70-100M
Deaths
6.15M
#54 / 354 by deaths
Top 92% among 70-100M
Kills
122.1M
Healing
74.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 66%Top 10%
DeathsTop 16%Top 92%Top 20%
PowerTop 7%Top 69%Top 9%

Efficiency

KP per heal
13.6
kill points earned per unit healed
Kill / heal ratio
1.64
total kills vs healing
T4+T5 kill share
63.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
387.3M38.2%
T4
581.4M57.3%
T3
29.3M2.9%
T2
9.41M0.9%
T1
6.52M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
19.4M15.9%
T4
58.1M47.6%
T3
7.34M6.0%
T2
4.71M3.9%
T1
32.6M26.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
22.9M29.4%
Hero
4.85M6.2%
Tech
31.3M40.2%
Building
18.9M24.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
6.47B
RSS assisted
44.7K

Scan history

3 scans · Jul 11, 2026 07:48 UTC Jul 15, 2026 07:12 UTC
Power78.1M
Jul 11, 2026 07:48 UTC - 80,701,901Jul 11, 2026 16:43 UTC - 80,742,301Jul 15, 2026 07:12 UTC - 78,060,601
Kill points1.01B
Jul 11, 2026 07:48 UTC - 990,734,121Jul 11, 2026 16:43 UTC - 990,734,121Jul 15, 2026 07:12 UTC - 1,013,988,600
Deaths6.15M
Jul 11, 2026 07:48 UTC - 6,047,506Jul 11, 2026 16:43 UTC - 6,047,506Jul 15, 2026 07:12 UTC - 6,154,933
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:12 UTC#371178.1M-2.68M+23.3M+107.4K+745K
Jul 11, 2026 16:43 UTC#371180.7M+40.4K--+2.86K
Jul 11, 2026 07:48 UTC#371180.7Mfirst scan on record