ᴬˣFuji 1
No alliance
as of Jul 13, 2026 05:07 UTC
- Kingdom
- #1940
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 188713910
Power
53.4M
#65 / 261 by power
Top 84% among 50-70M
Kill Points
734.6M
#39 / 261 by KP
Top 23% among 50-70M
Deaths
5.09M
#96 / 261 by deaths
Top 75% among 50-70M
Kills
74.8M
Healing
34.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 23% | Top 11% |
| Deaths | Top 37% | Top 75% | Top 23% |
| Power | Top 25% | Top 84% | Top 18% |
Efficiency
- KP per heal
- 21.1
- kill points earned per unit healed
- Kill / heal ratio
- 2.15
- total kills vs healing
- T4+T5 kill share
- 82.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
189.1M25.7%
T4
521M70.9%
T3
16.6M2.3%
T2
6.71M0.9%
T1
1.14M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
9.46M12.6%
T4
52.1M69.7%
T3
4.16M5.6%
T2
3.36M4.5%
T1
5.69M7.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.68M8.8%
Hero
3.32M6.2%
Tech
26.7M49.9%
Building
18.7M35.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.53B
- RSS assisted
- 67.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.