ツPUPSツ
[-R&D] Razor of Death
as of Jul 11, 2026 16:33 UTC
- Kingdom
- #3666
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 188820776
Power
68M
#26 / 188 by power
Top 10% among 50-70M
Kill Points
709.3M
#22 / 188 by KP
Top 24% among 50-70M
Deaths
3.05M
#78 / 188 by deaths
Top 89% among 50-70M
Kills
87M
Healing
88.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 24% | Top 11% |
| Deaths | Top 42% | Top 89% | Top 30% |
| Power | Top 14% | Top 10% | Top 13% |
Efficiency
- KP per heal
- 8.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.98
- total kills vs healing
- T4+T5 kill share
- 58.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
370.7M52.3%
T4
320M45.1%
T3
7.34M1.0%
T2
4.84M0.7%
T1
6.44M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
18.5M21.3%
T4
32M36.8%
T3
1.84M2.1%
T2
2.42M2.8%
T1
32.2M37.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.8M26.1%
Hero
3.60M5.3%
Tech
27.6M40.6%
Building
19M28.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.3B
- RSS assisted
- 129.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.