1woods1
No alliance
as of Jul 13, 2026 16:27 UTC
- Kingdom
- #1297
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18883200
Power
120M
#11 / 279 by power
Top 32% among 100-200M
Kill Points
1.95B
#11 / 279 by KP
Top 85% among 100-200M
Deaths
31.6M
#2 / 279 by deaths
Top 45% among 100-200M
Kills
145.7M
Healing
108.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 85% | Top 7% |
| Deaths | Top 1% | Top 45% | Top 3% |
| Power | Top 4% | Top 32% | Top 1% |
Efficiency
- KP per heal
- 18.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.35
- total kills vs healing
- T4+T5 kill share
- 91.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.26B64.6%
T4
666.5M34.2%
T3
16.4M0.8%
T2
6M0.3%
T1
949.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
63M44.5%
T4
66.7M47.1%
T3
4.09M2.9%
T2
3M2.1%
T1
4.75M3.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
61.8M51.4%
Hero
7.79M6.5%
Tech
31.3M26.1%
Building
19.1M15.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.2B
- RSS assisted
- 93.1K
Scan history
3 scans · Jul 10, 2026 22:09 UTC → Jul 13, 2026 16:27 UTC
Power120M
Kill points1.95B
Deaths31.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:27 UTC | #1297 | 120M | -2.75M | +17.6M | +190.1K | +1.09M |
| Jul 11, 2026 09:53 UTC | #1297 | 122.8M | - | - | - | - |
| Jul 10, 2026 22:09 UTC | #1297 | 122.8M | first scan on record | |||