Stay Hydratеd
[f0x] fReed0m of XecuTi0n
as of Jul 11, 2026 09:11 UTC
- Kingdom
- #1020
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 18929429
Power
101M
#25 / 619 by power
Top 95% among 100-200M
Kill Points
10.7B
#10 / 619 by KP
Top 27% among 100-200M
Deaths
69.2M
#1 / 619 by deaths
Top 5% among 100-200M
Kills
768.5M
Healing
671.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 27% | Top 1% |
| Deaths | Top 1% | Top 5% | Top 1% |
| Power | Top 5% | Top 95% | Top 3% |
Efficiency
- KP per heal
- 15.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.14
- total kills vs healing
- T4+T5 kill share
- 98.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.13B76.2%
T4
2.53B23.7%
T3
8.77M0.1%
T2
4.25M0.0%
T1
927.3K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
406.7M60.8%
T4
252.8M37.8%
T3
2.19M0.3%
T2
2.13M0.3%
T1
4.64M0.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
41.8M41.4%
Hero
8.52M8.4%
Tech
31.3M31.0%
Building
19.4M19.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.9B
- RSS assisted
- 133.5K
Scan history
2 scans · Jul 10, 2026 19:47 UTC → Jul 11, 2026 09:11 UTC
Power101M
Kill points10.7B
Deaths69.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 09:11 UTC | #1020 | 101M | -13.6K | - | - | - |
| Jul 10, 2026 19:47 UTC | #1020 | 101M | first scan on record | |||