← Kingdom #1951 leaderboard

bosali51

[51RS] Rising Stаrs

as of Jul 13, 2026 09:00 UTC

Kingdom
#1951
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
18942548
Power
71.9M
#37 / 205 by power
Top 93% among 70-100M
Kill Points
1.16B
#27 / 205 by KP
Top 62% among 70-100M
Deaths
35.2M
#4 / 205 by deaths
Top 7% among 70-100M
Kills
83.7M
Healing
117.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 14%Top 62%Top 9%
DeathsTop 2%Top 7%Top 2%
PowerTop 19%Top 93%Top 12%

Efficiency

KP per heal
9.9
kill points earned per unit healed
Kill / heal ratio
0.71
total kills vs healing
T4+T5 kill share
95.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
739.7M63.8%
T4
411M35.4%
T3
6.76M0.6%
T2
2.24M0.2%
T1
268.1K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
37M45.0%
T4
41.1M50.0%
T3
1.69M2.1%
T2
1.12M1.4%
T1
1.34M1.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
13.2M18.4%
Hero
7.91M11.0%
Tech
31.3M43.6%
Building
19.4M26.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
39.6B
RSS assisted
160.4K

Scan history

3 scans · Jul 11, 2026 02:11 UTC Jul 13, 2026 09:00 UTC
Power71.9M
Jul 11, 2026 02:11 UTC - 70,207,065Jul 11, 2026 20:30 UTC - 71,299,425Jul 13, 2026 09:00 UTC - 71,852,795
Kill points1.16B
Jul 11, 2026 02:11 UTC - 1,159,964,571Jul 11, 2026 20:30 UTC - 1,159,964,571Jul 13, 2026 09:00 UTC - 1,159,964,571
Deaths35.2M
Jul 11, 2026 02:11 UTC - 35,246,004Jul 11, 2026 20:30 UTC - 35,246,004Jul 13, 2026 09:00 UTC - 35,246,004
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 09:00 UTC#195171.9M+553.4K--+46.3K
Jul 11, 2026 20:30 UTC#195171.3M+1.09M--+101.2K
Jul 11, 2026 02:11 UTC#195170.2Mfirst scan on record