ʳᴿTsunmai
[-R&D] Razor of Death
as of Jul 11, 2026 16:33 UTC
- Kingdom
- #3666
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 189442833
Power
59.2M
#39 / 188 by power
Top 54% among 50-70M
Kill Points
711.1M
#21 / 188 by KP
Top 24% among 50-70M
Deaths
4.58M
#49 / 188 by deaths
Top 79% among 50-70M
Kills
114M
Healing
97.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 24% | Top 11% |
| Deaths | Top 27% | Top 79% | Top 24% |
| Power | Top 21% | Top 54% | Top 16% |
Efficiency
- KP per heal
- 7.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.17
- total kills vs healing
- T4+T5 kill share
- 46.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
185.3M26.1%
T4
440.8M62.0%
T3
55.4M7.8%
T2
22.5M3.2%
T1
7.11M1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
9.26M8.1%
T4
44.1M38.7%
T3
13.8M12.1%
T2
11.3M9.9%
T1
35.5M31.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11.4M19.3%
Hero
3.56M6.0%
Tech
25.3M42.7%
Building
19M32.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.1B
- RSS assisted
- 61.8K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.