ᵛⁿBabyshark
[VnM3] Vietnam Mysterious
as of Jul 13, 2026 07:44 UTC
- Kingdom
- #3616
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 189627951
Power
27.6M
#95 / 357 by power
Top 82% among 25-50M
Kill Points
53.7M
#92 / 357 by KP
Top 43% among 25-50M
Deaths
2.64M
#109 / 357 by deaths
Top 61% among 25-50M
Kills
5.66M
Healing
9.72M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 26% | Top 43% | Top 26% |
| Deaths | Top 31% | Top 61% | Top 32% |
| Power | Top 27% | Top 82% | Top 33% |
Efficiency
- KP per heal
- 5.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.58
- total kills vs healing
- T4+T5 kill share
- 79.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
13.4M24.9%
T4
38.3M71.3%
T3
1.16M2.2%
T2
802.4K1.5%
T1
94.1K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
668.8K11.8%
T4
3.83M67.6%
T3
290.6K5.1%
T2
401.2K7.1%
T1
470.5K8.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.31M4.7%
Hero
2.27M8.2%
Tech
9.75M35.3%
Building
14.3M51.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.98B
- RSS assisted
- 10.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.