BABYOIL
[-R&D] Razor of Death
as of Jul 11, 2026 16:33 UTC
- Kingdom
- #3666
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19023780
Power
76.7M
#8 / 188 by power
Top 74% among 70-100M
Kill Points
1.22B
#13 / 188 by KP
Top 60% among 70-100M
Deaths
15M
#7 / 188 by deaths
Top 60% among 70-100M
Kills
92.2M
Healing
60.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 60% | Top 9% |
| Deaths | Top 4% | Top 60% | Top 10% |
| Power | Top 5% | Top 74% | Top 10% |
Efficiency
- KP per heal
- 20.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.53
- total kills vs healing
- T4+T5 kill share
- 88.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
798.5M65.2%
T4
414.3M33.9%
T3
4.55M0.4%
T2
5.16M0.4%
T1
1.34M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
39.9M43.5%
T4
41.4M45.1%
T3
1.14M1.2%
T2
2.58M2.8%
T1
6.71M7.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
22.2M28.9%
Hero
4.80M6.3%
Tech
31.3M40.9%
Building
18.4M23.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.65B
- RSS assisted
- 40.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.