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BABYOIL

[-R&D] Razor of Death

as of Jul 11, 2026 16:33 UTC

Kingdom
#3666
Civilization
Civ 9
Town Center
TC 25
VIP
Level 0
Governor ID
19023780
Power
76.7M
#8 / 188 by power
Top 74% among 70-100M
Kill Points
1.22B
#13 / 188 by KP
Top 60% among 70-100M
Deaths
15M
#7 / 188 by deaths
Top 60% among 70-100M
Kills
92.2M
Healing
60.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 60%Top 9%
DeathsTop 4%Top 60%Top 10%
PowerTop 5%Top 74%Top 10%

Efficiency

KP per heal
20.3
kill points earned per unit healed
Kill / heal ratio
1.53
total kills vs healing
T4+T5 kill share
88.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
798.5M65.2%
T4
414.3M33.9%
T3
4.55M0.4%
T2
5.16M0.4%
T1
1.34M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
39.9M43.5%
T4
41.4M45.1%
T3
1.14M1.2%
T2
2.58M2.8%
T1
6.71M7.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
22.2M28.9%
Hero
4.80M6.3%
Tech
31.3M40.9%
Building
18.4M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
8.65B
RSS assisted
40.5K

Scan history

Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.